League of Legends Champion K’Sante’s full gameplay skills and gear

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League of Legends Champion K’Sante’s full gameplay skills and gear

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A new top laner is joining us League of Legends, and he’s a formidable opponent but a helpful tank for his friends. K’Sante hails from a southern city-state in the Shurima region that remains independent of the Shurima and Ixtal realms but surrounded by deadly monsters. The people of Nazumah must fight these monsters to drink from the oasis, and they process the hides and bones of these monsters into armor and weapons. On Friday, Riot shared a trailer cinematic of this new champion and his abilities, but we now know his full abilities kit.

K’Sante is a Guardian, the League category of protective support characters, who wields dual weapons made from regenerative monster skins. When using his ultimate power, he transforms into a skirmisher and gains abilities that allow him to dive and hunt down an enemy.

Ultimate: All Out (R) – K’Sante shatters his weapons, dealing damage and knocking back an enemy champion. Enemies that hit a wall take increased damage, are knocked back over the wall, and are briefly stunned. K’Sante charges after his target and goes all out for a long time.

As K’Sante goes all out, he transforms his abilities.

fearless Instinct (Passive) – Damage abilities mark enemies. Attacking marked enemies deals damage. During All Out, Dauntless Instinct deals additional maximum health damage.

Ntofo Strikes (Q) – K’Sante swings his gun in a small area around him. Targets hit are slowed. K’Sante gains a short stack for a short time when he hits an enemy. At two stacks, he fires a shockwave that attracts enemies.

All Out, this ability’s cooldown is reduced and no longer slows down.

Pathfinder (W) – K’Sante assumes a defensive stance, becoming unstoppable and reducing incoming damage. When released, he rams forward, dealing a percentage of physical damage with max health, knocking back, and stunning enemies he walks through for a short time based on charge time.

All Out: Pathmaker’s cooldown is updated, damage taken reduction is increased, and it deals an additional amount of physical damage based on charge time. Loading and dash speeds are doubled.

Footwork (E) – K’Sante falls and receives a shield. If he charges at an ally, he can keep charging and grant the shield to them as well. All Out increases dash speed and range, and allows him to go over walls.

K’Sante will be available on Test Realms for players to see if the new tank has buffs that need ironing out, but he’ll live for it League of Legends Players to pick up and play on November 3rd.

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