Steven Kleisath and Stephen Boyer are not pieces when it comes to the Nintendo original Mario Bros. the platform. Recently they discovered something truly amazing, reaching a high of 1,280,550 points while playing the game together for a long distance.
Unlike its next and better known line Super Super Bros., 1983 & # 39; s Mario Bros. is an arcade game in which players skip around the volcanoes that roll on one screen and knock the enemy face down by hitting the platform they are standing on from below. Risks build up quickly, and if players do not rush to the enemy where they have knocked they will eventually fall back and cause trouble again.
It's challenging enough for the gauntlet itself, but trying to survive when the coop ends comes with its challenges. As reported on Twin Galaxies is a record-keeping destination, Kleisath and Boyer were not able to make it to the final level in the game while playing in the tough, they also added over a million points in the process, setting a new milestone in the illegal category.
Both players are there Mario Bros. owners of records. Kleisath has a high score of 5,424,920 million points in the original arcade genre, and Boyer has a record 4,260,210 points in WolfMame emulator version. The records began in 2015, and have since defined a high-level competitive game. They only decided to try to consolidate their efforts and recently when a new version of MAMEhub emulator for PC made it possible for them to play cooperatively online.
"We definitely pushed the limit of this game to the final frontier with this diversity and I think any other person in the world today would be able to match or beat this figure," he told Kleisath Kotaku with a direct Twitter message. "We were trying to skip a million and find ourselves over 1.2 million."
They both spoke on the speaker phone for a period of over 70 minutes, overpowering the others due to Internet connectivity in addition to the restrictions imposed on the use of the POW block in mid-level to quickly clear large groups of enemies.
Two Mario Bros. power was especially displayed during the 53rd phase of the game (there are 99 in total, after which the game just goes on to release the final stage). "Everything starts to function normally until Mario needs to clean the last whitewash and then the red fist below appears at the same time as the pink color is cooked," said Kleisath's partner, Boyer. Kotaku via Twitter. “The game frames Mario with what we call a death trap. Where nowhere to go, Mario turns his attention to the middle classes to survive. This time Luigi saves Mario's life by going down and releasing the ice that may have killed Mario and ended the game. ”
In addition to letting it continue in a harder mode than they would otherwise do, the coop feature adds a bit of drama dimension.
Kleisath lives in Florida, and Boyer is in South Carolina. Even if one of them wanted to leave, the ongoing epidemic would have made local efforts impossible and potentially dangerous. "We wanted to give an example in this time of destruction and to be home beyond the limits set in this game," Kleisath said. "Like a game play if you will." Mario Bros.. it can be played online on Switch, but not yours, and, given the constant lack of console, tracking one would be challenging within itself. Fortunately, the MAMEhub emulator was updated with new online support back in March, just as districts across the country were starting to shut down.
When things finally open up for backup, Kleisath said the duo hoping to emulate the Japanese version of the game together live in an expo or arcade. Until then, they are inviting others to try their hand at an ancient classic. "We welcome anyone and everyone to try to be aware of this wonderful game and have fun," he said. "You can cooperate or try to kill each other in two player mode but we chose to work together as a team to achieve this."