343 Industries says another wave of ban is in the way of responding to the ongoing problem of players trying to plow through games without playing it.
What Halo: Reach released on PC and console last month as part of Collection of the Great King, has introduced a new military-style program such as multiplayer to find cosmetics that they can use to customize their Spartans. It's quite a line to open up to them, but, as a result, it's not uncommon to meet teammates and opponents who are just standing throughout the game, relying on macros to make the game plan think they're there and doing things like that. they can still get XP to end the game.
"Unfortunately, many players continue to harm the gameplay experience for some since it closed," 343 Industries announced in a blog post yesterday to update fans on the situation. Collection of the Great King. “We said the peace in this matter from the first round, we don't mind the problem. Another round to come out soon. "
Stream announced the first ban is to return on December 20, just two weeks before Halo: ReachIntroducing. The ban was temporary and equal to how many players were in AFK (away from the keyboard), some people were blocked from making games just a few weeks. The problem persists though, especially in ways like Grifball.
Earlier this month, the player send a screenshot of the Grifball match on the re-run of the game, which says both teams are AFK. At that time, the 343 community manager responded by a string to say that the repeaters were multiplying it will be banned for a long time when the studio finished analyzing the January game data.
According to this latest blog post, 343 will work again and how the latest season grinds work to make it more difficult. These changes include adding a high number of XP players who are given the same functionality and teamwork and players' ability to unlock rewards without order. Currently, the XP game is tied at 8,000, with a quarter of what goes from sticking to war. To make it easier for players to get an extra share of their XP game from the action should mentally encourage players to spend less time on AFK.
Making the season progress non-linear should also help. Currently, the main reward the helmet of a hit pilot and the effect of permanent weapons. To unlock it, players will have to first unlock all 99 rewards before it, a project that, while much easier here than it was in the beginning Halo: Reach, it still needs to earn millions of XP and thus ends hundreds of games. Although a sharp knit leather helmet was always a top prize, enabling players to unlock, say, a 60 Mark 5 helmet quickly by dropping the front levels will surely help make everything feel a little like a death march.
And hopefully it will also encourage more people to play the game when they decide to sign in.