Nintendo tracks every particle of dust you vacuum up in Luigi’s Mansion

Luigi screams as ghosts surround him.

image: Nintendo

Nintendo’s lunch box-shaped GameCube isn’t a machine we’d consider powerful by today’s standards, but it feels like we’re always learning something cool about the early game platform. Case in point: starting title from 2001 Luigi’s mansion With its ubiquitous Poltergust 3000 vacuum cleaner, it constantly tracks how many microscopic dust particles you are vacuuming.

According to info published on The Cutting Room Floor Wiki in October 2018 and warmed up today from the adorable Nintendo Tidbit sharing Twitter account Supper Mario Broth, the Luigi’s mansion Debug menu keeps track of various statistics. Above all, the game is always aware to the milligram of how much digital dust the Poltergust 3000 contains. This amount can also be reduced by removing the vacuum.

Other uses for the Luigi’s mansion The Debug menu includes highlighting objects that can be scanned by the Game Boy Horror device in-game, as well as tracking the number of ghosts caught, the amount of water in the Poltergust 3000 (measured in milliliters of course) and an inexplicable “heart” ” Switch. However, during my own testing, only the dust status seemed to be working as intended.

As far as I can tell, these aspects are the Luigi’s mansion Debug menu – activated with simple action replay code – were first detailed by Beta64 Back in 2013. In fact, Beta64’s investigation into the classic GameCube game was only the second video uploaded to the burgeoning YouTube channel, which now has over 400,000 subscribers. See the walkthrough below to see more footage of the Debug Display in action.

It is unclear why Luigi’s mansion tracks your dust buzz. The most likely scenario is that it was part of an unused game mechanic where Luigi could potentially use the dust on ghost encounters or even unlock new areas if he kept enough in the vacuum. Perhaps there was once a secondary objective that rewarded the player for cleaning up the notoriously dusty mansion.

Without further explanation from anyone who worked on the game, this aspect is taken from Luigi’s mansion remains another characteristic of the underestimated GameCube system. Maybe drag yours out of storage and give him a nice pat on the head. The little one deserves it.

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