Speed Drivers Zelda History: Ocarina of Time they found a way to call Arwing – that's right, the plane mirror from Fox Star 64 – without using mods or a cheat tool. And the way that allows them to do this has amazingly cut the world record time Ocarina, one of the most popular racing games in the nation.
These two things – Arwing and the speed record – have nothing to do with each other. However, both include something called “consultation code,” or ACE. This means that the game can be forced to download and create a save file name as if it were a game code – so using the file name that stores the game code can access the remaining game components from the development and testing.
"The use of transparent transparency was uneven to the point of game debt," rewrite Library Two, and that took about five minutes History of Zelda: Ocarina of TimeS world record Anytime%. Speedrunner Lozoots used ACE to set and hit the world record many times last week. Here's what the current record looks like:
Ocarina of Time it is the fifth highest speed game (for a total number of runs, with 6,316) according to Speedrun.com. Four years, world record time or% with a 16: 58.336 run on July 12th. But with the discovery of ACE, Loots still has one set four world records starting Jan. 15, all faster than 13 minutes.
What is more interesting, though less useful in helping, is the Arwing call. And it's not just a static model – the Arwing is fully loaded, with flight behavior and attack. As Redditor Two-T one explains, Arwing was "the cornerstone of the Fire Temple box, Volvagia, as Arwing's navigation systems have been shown to be the same." Arwing was also used to test Z & # 39; s & # 39; s targeting (lock-on target), a game mode that made its first appearance on Zelda inside Ocarina of Time
When brought to the game by the use of conflicting code, players do not use a useful sidekick, they find a fun enemy that rains laser rain on Link from all directions. However, Twitch streamer Zfg1 is able to extract one by boomerang in this clip:
If you have trouble reading the left screen print of that clip, say:
By trimming ACE three times with different file names, you can remove the character limit in file name creation. Without a character limit, you can type in any upload you need at any length. With this you can basically do anything, and it's known as Total Control.
Of course, it remains to be seen how much Total Control can be used to measure the speed already contained by cutscenes, by pressing the runner on them as fast as possible. There is still some gameplay in the use of ACE or any A%, especially with the map navigation, but it doesn't look like there is much more to be removed during Lozoots & # 39;
Then again, six months ago some people were saying the same thing about Torje & # 39; s 16: 58.336 time. It all proves, too, that whenever someone is predicting a high-speed milestone that can be improved, they are often wrong.