Competitive play will be a big focus for surveillance 2, So it’s no surprise that the Blizzard developer is revamping the game’s signature mode to make it a better experience. Blizzard outlined many of the changes coming to Competitive ahead of the game’s upcoming launch, including new skill tier divisions, new requirements to unlock leaderboards, a more robust scoreboard, and many other additions in one developer post on Wednesday.
Blizzard repeated this to unlock competitive play surveillance 2, new players must win 50 Quickplay matches and complete the “First Time User Experience”. This should ensure that everyone on the leaderboard has enough experience to enter, while also preventing new players from accidentally jumping in at the deep end too soon. As for returning players who already had ranks in the original over watchyou can immediately return to competitive play.
surveillance 2Competitive mode will also feature a very different system for tracking player ranks throughout the mode. Instead of the even number the original game used, surveillance 2 skill tier division is used; These will break up the regular levels with a system that starts at Division 5 and continues through Division 1, after which they advance to the next level. In addition, players cannot see the progress they make from game to game. Instead, Blizzard will only display these ranking changes every seven wins or 20 losses.
Another massive update to the competitive mode is the new scoreboard, which forgoes the display of medals like the original game and instead uses more traditional stats like kills, deaths, and assists. These categories are designed to help players get a better idea of how their game is going while also letting them know what they might need to change to improve their chances of winning.
Along with all these big changes surveillance 2Competitive mode is also getting a number of smaller quality of life improvements, like improved post-game reporting and stat tracking. Even portrait layers have been replaced surveillance 2 in favor of Battle Pass levels.