Although there is a PvE mode, Overwatch 2 is still busy with some story based missions, and after showing them off earlier this week We now have some details on how they will work and more importantly I think how much they will cost.
And they cost at least $15 (or $40 for a larger download). Listen, I know video game development is expensive, and this is a free-to-play game, so there must be money to be made somewhere, but hmmm. over watch
How, Check out the terms of this announcement
In Overwatch 2: Invasion, you and your friends can take on three action-packed missions set in Rio de Janeiro, Toronto, and Gothenburg – huge maps with complex objectives and a deep storyline to guide you along the way. You fight against the reinforced forces of the Null Sector, which will keep attacking until you completely dismantle them. Be on the lookout for challenging enemies you’ve never encountered be fore, such as powerful artillery and deadly stalkers.
Get started on your quest to save the world with the $15 Overwatch 2: Invasion Bundle. This package includes:
– Permanent access to Overwatch 2: Invasion story missions
– 1,000 Overwatch Coins (equivalent to Premium Battle Pass, $10 value)
– A brand new Sojourn Legendary skin ($19 value)
– Permanent access to Sojourn as a playable hero for new players: unlocked after completing story mission challenges.
The Overwatch 2: Invasion Bundle aims to give new and experienced players alike the opportunity to explore this brand new story arc while also giving them additional coins to unlock the Premium Battle Pass or purchase cosmetic content for their favorite hero.
You can also upgrade to the Overwatch 2: Ultimate Invasion Bundle for $40. You’ll have access to all of the above features, plus:
– The Null Sector Premium Battle Pass with 20 Battle Pass jumps ($30 value)
– Additional 1,000 Overwatch Coins for a total of 2,000 Overwatch Coins ($20 value)
– Two additional legendary skins for Cassidy and Kiriko ($38 value).
I’m sure someone at Blizzard and Activision can and will defend this, citing earnings, metrics, forecasts, and business strategy, but what are we even doing when a video game needs to be packaged and worded like this?