In the 1970s, Atari’s Pong players were emerging players from around the world for their ability to translate table tennis game into two electric screens on the screen. Pong Quest changes the formula, delivering a rider made of a process where every enemy encounter is a Pong game with great power. While this breathes a whole new life into a well-worn title and proves that Pong is still in the mood for nearly five decades later, the changes are not enough to admit more than a brief line of down memory.
Extraordinary events roll into the kingdom covered with witty Pong barons, and the king asks for your help to enter the pits, retrieve magical orbs, and open up the storage area; it’s a story that isn’t as important and small as you want in a simple-hearted RPG built around Pong. Once you enter each of the temple dungeons, you have four stages to work on, defeating the NPC pits of the modern Pong who are on their way to a challenging boss battle.
Despite a slight twist in this formula, the enemy encounter is a simple game of Pong: Two cardboard straight on the front and hit the ball back and forth. These basic compass hammers reflect the timeless nature of the Pong; I felt a sense of excitement each time I entered a game with powerful fighting music being renewed.
While Pong’s basic act of collecting and returning is still fun, the enjoyment of Pong Quest’s quest comes from the unique power balls you can use. Some special balls bring exciting results to attack and defend against; I like the one that just jumps to one of the walls and the other quickly adds a layer of oil to the playing field a few times. However, some are overpowered and do not take away from the excitement, with the Fire Ball being the case with the most respect. When you touch it, it quickly consumes your life, which means it’s best to let that shot go through you, defeating the whole purpose of Pong. Some balls offer challenging situations to defend, but with the few you choose to work as winning weapons, it is better to fill your inventory with those rather than try some variants.
Efficiency is key in Pong Quest’s battles. Instead of winning by just hitting more goals than the opposing team, you must finish them and make your HP zero. Unfortunately, your life doesn’t end until you reach the next floor, which means things can get complicated if you have several long encounters. If you let the shot go past HP, you get the power to be trapped in the hole and you have to start over. Thankfully, one of the greatest strengths you can get is the Potion Ball, which fills your HP every time you use it. Anyway, when there are so many interesting skills to try, it’s annoying that we always replace my number one inventory with a couple of important Potion B boring balls.
Each battle offers you, which ultimately magnifies you. Each time you reach a new level, you can select one of the three presented. This ranges from the additional addition of HP and inventory to various maps on maps and also increases damage to opponents. While it always sounds like a less attractive option, I relied heavily on the option of additional HP to increase my survival in the pits and reduce my reliance on Potion Balls.
In addition to the battles, you can earn extra items by completing volunteer purposes. At the beginning of each floor, the NPC will ask you to go the extra mile by chasing all enemies, fighting zero enemies, or visiting all the rooms on the floor before leaving. The carnival barker also allows you to complete minigames based on puzzles such as a high-end setup to ricochet on purpose, matching cards, or even exploring a dark room to get a light switch before the end. Sadly, none of this is very rewarding or fun, it usually gives you special balls that you may not have space for. However, the challenges of the black hole – where you point a chunk of your inventory of huge returns to Pong-based minigames, such as knocking someone closer or collecting every screen character – are also interesting to the exact kind of twist in the Pong I formula you wanted.
If you would like to cross a fun hole and just play Pong, you can compete in multiplayer games online and online. I like the option to strip all power-up and visual power to play the classic Pong, but I wish there were more advanced mode options for more dynamic players; it would be nice to roll the rules or set up my stadium for special players balls.
I enjoyed my time with Pong Seeking, but with immeasurable skills, standard pit swimming, and repetitive battles, the experience was hard to catch my attention. Pong Quest pulls in a fun and unique way in the well-known classic, but something new is put on thin before the brief campaign arrives.