Breath of the wild mud Waikuteru is on a roll. Last week they did saved the glorified storage unit that is Link’s house. Now they are in full control of the huge house Link’s house is in, by which I mean Hyrule.
In a new video, Waikuteru shows how a modding breakthrough enables editing Breath of the wild‘s overworld, which means that it is now possible to recreate others Zelda Games within BOTH‘s expansive limits. Waikuteru demonstrated this by dropping part of it Sky sword– the city of Skyloft – included in the game, floating waterfalls and a very specific color palette.
In the video, Waikuteru explained how they achieved this.
“There are four accessible worlds in Breath of the wild: The normal overworld you can see in the background, the world you are drawn into when you enter a shrine, MainFieldDungeon (you will play in this world if you try to complete a divine beast or the final trial). [and] AocField (this is a new world that was added with The master trials DLC, better known as Trial of the sword). The MainField … is divided into 80 map sections. “
AocField is split the same way but only uses 5 of the map’s 80 sections. “We are free to use the other 75 sections of the map,” Waikuteru said. They deployed Skyloft on section 75 of the map and jumped off and ran to other empty and occupied sections. The game’s lighting and music changed quickly, depending on where Link was supposed to be.
What this means in theory (and apparently in practice) are the possibilities for Breath of the wild Modding is much bigger now than it was before. Heaven – or at least Sky sword– is the limit.
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