The very first time I played Skyrim In 2011 I rushed through character creation and made a guy who ended up looking like Matt Pikewho ruled. However, the second time I spent one age tried to put myself in the game and didn’t come close.
I’ve taken pictures of myself, I’ve asked my wife for help, and while I could easily blame my weird face—it’s 70% my forehead—I’ll instead blame the limited tools I had at the time stood.
Given my struggles, it’s incredible to see how far character creation has come in the decade since the game’s release, as the images you see on this blog are an example of what players can do now (with a little help ). , Of course).
That is AureliaRiddlea Skyrim Player who has achieved almost complete likeness in the game, as you can see in the image above. The example you see here took her about two hours of work and used mods that not only offer more sliders to adjust, but also heads with a higher igamesnews count and tweaks to things like skin texture and eyes that make them look more realistic .
AureliaRiddle not only created her own character, but also did the same work for her father’s character, with equally impressive results:
Given my own failure to recreate myself in-game, and the struggles people have in general about whether it is Skyrim or NBA 2K or FIFAAureliaRiddle was kind enough to share some tips on how she does it, which should apply to pretty much any game that lets you build your own face.
“Take two photos of yourself,” she says, “one from the front and one from the side. You can also work with a mirror, but I found it easier to take a photo. Try to look as neutral as possible, like you are taking a photo for a passport.”
Next comes perhaps the most important tip: you’re really only going to use half of your face. “For the front image, you want to mirror it and find out which side of your face you like better when it’s mirrored. Since games can only have perfectly symmetrical faces, this is really important.”
After that, print out the mirrored image and fold it in half, right in the middle of your face. This allows you to keep half of your face to the screen while working in-game on the other side. And how do you know when you’re done?
“If you make yourself and get a pretty spooky feeling looking at the screen, get closer.”