The editing tools that come with Nintendo & # 39; s Those VR Kit are very limitedit was okay, but that didn't stop one player from using it to try to make mini-rip games pass right out The History of Zelda: Breathing in Wildlife.
Nintendo Labo uses a virtual node system in applications. It makes it weird for newcomers to integrate their ideas into something playful, but it's also difficult to do really complex things. That didn't stop the Nintendo fan Green_Squid from making the best of their Labo VR Kit to make a decent system Wild Breathing
The first shows Green_Squid rotating platforms and set up walls with Stasis Rune to get to the treasure box.
In the second they used the Magnetic Rune to deceive the blocks and enter the gates open. The level even manages to make the Guardian Scout work around it.
The third is more complex with a series of smaller puzzles Green_Squid has to navigate to reach the edges.
What’s so impressive about it is that you actually saw their Labo VR code running in real time in the background while playing through the level.
Unfortunately, there is no way to share the creation of Lena VR with other players, but Green_Squid's willingness to manage the software is similar to that of Sony. Dreams made me hope that Nintendo can do the same sometime.