Sony saw the days as a disappointment, says the former director

An image from Days Gone that shows the protagonist Deacon St. John suffocating an unsuspecting looter.

Maybe a Days gone Continuation would have improved its myriad of mistakes.
image: Sony Bend Studio

While developer Sucker Punch Productions saw the massive success of Spirit of Tsushimawho recently more than eight million copies sold, not all indulge in the excitement. Case in point: Former Bend Studio director Jeff Ross, who took the opportunity to contact Sony about how they handled the reception of the open-world zombie game. Days gone.

Ross took to Twitter to make some complaints, particularly regarding the sale of Days gone and Spirit of Tsushima. See, with Days gone The game has been on the market for nearly three years and has sold more than nine million copies to date, especially his PC version on May 18, 2021. Unfortunately, Ross said that “local studio management” Bend Studio “made it feel like” [Days Gone] was a huge disappointment, ”although the game sold well. Even before Ross left the Bend Studio in late 2020, Days gone sold the same 8 million that Ghost of Tsushima had recently.

Many in Ross’s mentions believe that this is the deciding factor in Sony’s positioning Days gone as a “big disappointment” was the score Metacritical, a summarized rating website that gathers critical and user reviews from across the Internet. Look at Days gone and Spirit of TsushimaIt is clear that the latter was rated much better with Spirit of Tsushima Get a score of 83 and Days gone a 71.

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According to BenjiSales, a YouTuber focused on selling in the game industry, Days gone was the top-selling PlayStation 4 exclusively on PSN in 2019. It also made it into the top 10 best-selling digital games of the year despite Sony reportedly refusing to “PR” the game’s sales success. And even though it was a commercial success Bloomberg reported in April 2021 that Bend Studio couldn’t get Sony to pick one up Days gone Successor pitch.

I have a couple of ideas as to why after playing both of them Days gone and Spirit of Tsushima, but my best guess is that Days gone just wasn’t fun. It was not a pleasant experience to sit down and play. The controls were clunky and awkward. The hunt for resources was a chore. I enjoyed riding the bike in beautifully apocalyptic Oregon, but the novelty wore off when I kept running out of gas. And on top of that, Days gone fall into an oversaturated genre, be it open world games, zombie survival games, or both. Wrong place, wrong time.

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When asked if there would ever be one Days gone Continued, Jeff Ross repeated one thing isn’t going to happen anytime soon, but fans should never say never. Horse told another Twitter user that the reason the pitch was canceled to continue was “not always well explained”. All of them are likely to be covered later today when Ross appears on David Jaffe’s podcast at 7 p.m. ET.

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