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Residents of Greenhorn Islands are facing a daunting problem. Workers lie down on the corners while on duty. Imagine, lying there in front of a piece of wood or hardened on a tractor. And as the local doctor explained, "farmers have no leave." Here's what went wrong.
It turns out that the evil captain Brains has begun to do his own thing and has developed a state of mental retardation, known as "treadmills". It does so because of its powerful hypnotic ray that carries through the head, which continues to affect most people. And only one player or few players will be able to bring this world back to normal, that is, reproduction.
Obviously, the game's design requires two people to take it together because it has two moments and the gratitude is in the body's movements that accompany movement, sync or not, between them. But one can play it for free; Of course, it won't be easy to find two character controls at the same time, each with an analog stick, or completing the puzzle and the scenarios. Everything is very straightforward and very easy, because it's all achieved by pressing a button. From fulfilling this important function of health to singing.
But Tarsier, a studio from a souvenir game like Little Nightmares, has prepared a place and activity that will start to look like mushrooms on a map as you travel at full speed with your ambulance. In this section by touching Crazy Taxi you gain points for passing fences and gates, skipping cuts using ropes and collecting hidden collections. The main purpose is to always reach one or more sites, load up and return to the hospital. However, there are other secondary ones such as scanning seagulls or observation barrels and other secrets that work to gain more points. There are also secondary schools, such as recovering an NPC trapped using explosives.
The difficulty is that the treadmills often come from very complicated places, so you have to use your head to figure out how to get them out of there and have the ability to find them. It's a physics-based puzzle structure that requires some planning and execution.
Stretchers are pretty pure, especially with how games are run because of these physics. We played with a friend and laughed so hard we tried to fit in and make our lives difficult, while the poor victim suffered from our excesses. The dialogue between the characters is in the metaphors that accompany the words that mean nothing, but also makes fun of their lines.
As you have the freedom to decide whether to accept the mission or not, and spend a lot of time traveling around the islands with your ambulance. The fact is that there are many things to do, such as finding those combinations like hats to wear or lists of clothing to increase the decoration of a home, find some secrets or, simply, search to jump. Together, one player takes care of the steering wheel and the other turbo, so you can also mix it up if you want.
Treating something like a batch between two people is fun, though there are times when you want to take it seriously and it never goes out and you go out. We also found some bugs, including the ones that force you to start a mission and if you see that you can't meet something important or something. Fortunately, you're one of those games where you don't waste any time.
With all of this, you'd think we're dealing with a lot of fun, very collectively and taking it for fun rather than for yourself and seriously. You will laugh with someone, and you may get angry sometimes. It's visually captivating and its sound, which is powerfully transformed, makes it a fun and inspiring company. Stretchers released surprise and good at Nintendo Switch and those moments share Joy-Con.
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