Developer People Can Fly just received another piece of bad news. After learning that earlier this year The studio didn’t see a cent of it pioneer Later in 2021, it was revealed that Rockstar and 2K Games’ parent company, Take-Two, announced their intention to stop publishing PCF’s successor game, currently known as Project Dagger.
In a statement posted to its website, People Can Fly announced that it has “received a letter of intent from Take-Two Interactive to terminate the development and publishing agreement by mutual consent between the two parties.” Referring to Project Dagger, his next action-adventure two years after development, it describes a potentially chaotic situation in which the two parties will now negotiate how Take-Two will recoup its investment. However, PCF states that this will “strengthen” the self-release plans.
PCF is a developer who has worked with a variety of publishers. His 2011 hit, hail of bulletsfirst came via EA (then re-released by Gearbox in 2017), during last year pioneer was published by Square Enix. The company, with studios in Poland, UK, US and Canada, also has another game currently in development with Square Enix and two other unannounced self-published games, plus two other VR projects! Project Dagger is managed by the developer’s New York-based arm, and PCF has made clear its intention to now add this to its own release plans.
This is possible, the statement explains, because Take-Two “has not declared any intention to exercise its option to buy out the intellectual property rights to the project,” which is good news for PCF, but potentially also Take-Two’s potential demonstrates lack of confidence in the game.
We’ve reached out to both Take-Two and People Can Fly for more details and will update this article if either responds.
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PCF claims their relationship with Take-Two is still good and states that they would love to release with them again. “I assume that we will part on good terms,” says PCF CEO Sebastian Wojciechowski. “I don’t see any reason why we couldn’t work with Take-Two on another project in the future.” He also reiterates his confidence in Project Dagger, which he says is “still in pre-production,” with the team “putting themselves focused on closing combat and game loops and migrating [sic] out UE4 to UE5.”
The statement concludes with estimated financial data for the first half of 2022 with sales of PLN 90.6 million ($18.3 million) and net profit of PLN 25.5 million ($5.2 million).