Alien Hominid Invasion, "to redefine the original A foreigner Hominid HD, "Coming to Nintendo switchch, Windows PC, and anonymous Xbox platforms, developer Behemoth said Thursday.
Behemoth promises "completely new gameplay, progression, [and] mechanics" with its change of developer gameplay. The developer says that the Alien Hominid Invasion will have a non-linear experience created from "hundreds of carefully crafted city blocks."
The legal definition by Alien Hominid Invasion and mocks some of the revised gameplay mechanics:
Unlock and equip an arcane of weapons and climbs, climbs and light down to attack the Earth and three other friends. Drag from your enemies to ruin their plans, see the awkwardness of human life, blow up bosses, and change the powerful Alien variants to take down the mysterious Dead Agents that ruin your day.
Take charge of managing Alien acrobatics including flying, dragging, throwing your enemies, and more, and then using your changes to try out a new mechanic such as speed, healing and flight!
Original Alien Hominid, first made in Flash and released at Newgrounds, was released in consoles in 2004. It was deployed on a variety of filters, mobiles, and mobile platforms over the next decade, including marquee releases Alien Hominid HD on the Xbox 360 in 2007.