The latest patch for Call of Duty: Modern Wars You're here, and in this case Infinity Ward gives players a cross, but they have to find it. The new weapon fits into the skin with a few bug fixes and fake food in photos that can use some help.
The notes do not add much information to the cross, but it looks like players will be able to find it as soon as they install the game in Jan. 22 patch. Notes say players can unlock the weapon using a markman rifle with a reflex optic to get five kills in 25 different games.
There is another update in play with this pool, which removes Shoot House 24/7 and adds it in a mode called Shooter Ship. The patch also gives players additional five loading spaces, so you can build a few battle combinations.
There are also many fixes for glitches that come out of bounds, which allowed players to leave the maps altogether. Infinity Ward is also temporarily removing the Krovnik Farmland map to prepare a few bugs. The change in the patch weapon is quite small, but one large buff went to FN Scar-17, when its horizontal coverage was reduced the first few bullets fired. This should make it easier to control, and more powerful in many battles.
See all changes from Modern Warfare Jan. 22 reviews you can get full notes below.
What's new
- Playlist Update: Added Flag Protector Shooting Ship (Remove Play House 24/7) playlist! We have also added Aniyah Palace back to the changes
- 5 additional load Slots!
- New Weapon – Cross! Unlocked using a Marksman rifle with Reflex Optic, get 5 kills in 25 different games!
Normal
- In some cases, players can hit a non-lethal trigger on a tree causing them to die right near A Flag in Port. This has been fixed.
- Arrangements have been made for the alleged abuses at Aniyah Palace
- Temporarily removing Krovnik Farmland from rotation while working on a few bugs
- Configure a bug that can shut down a PC's FOV player at 60 until it appears while in the Gold War
- The "Stand Together" Call card (3 Wins in Team Deadmatch) was provided even though this calling card was automatically available. This was changed to the "redemption" call card.
- The daily challenge of finding “Claymore Kills” was to automatically release the “One Shot” spray. This was changed to the “Soft Serve” spray.
- Fix a problem when the playlist filter did not change the game modes, even though there are multiple options
- Adjust the damage limit of the "Get X Kills Challenge while Injury" to make it easier to find
- Lots of fixes off the map
- Configure a few clicking errors that may occur on Ground War maps
- Infected: Fixed an error where Nuke effects and noise would interrupt and bypass the last kill zone when called after the last survivor's dead
- The latest Players list adjustment has been incorrectly displayed on the Xbox
- Fixed an interruption that allowed players to pick up Hardpoint while at a hotel in St Petrograd
- Change the decoration area to remove old items first
- Fixed a bug that would reset Voice Chat settings after the app was closed
- Fix an interrupt that has allowed the player to crash. This has been fixed
- Players will no longer be able to cancel their recovery status as they go, but will always experience a normal fire delay (apparently the player will still respond)
- In Shipment, players are able to set up care packages in open spaces, causing players to die immediately upon entering these points. This has been fixed.
- Fixed an issue where the Elite Xbox One controller was slightly bent back with analog rods
- Fixed a bug that can give players invisibility
- Configure other Officer Progression Templates that do not show proper availability
- Fixed a problem that would close on Operator trips despite having the correct War Pass Tier
Field Development:
- Fixed a bug where using the & # 39; King Power Round & # 39; Upgrade Arena with the empty C4 slot will cause the C4 problem component to appear before reloading with stop power cycles
- Fixed a bug that allowed players to reach unintended areas while doing the Weapon Drop Field Upgrade
- Fixed a bug that allowed the Recon Drone to fly geo when C4 was thrown
- Prepare to stop Power Rounds without using the right damage to boost headshots
Order System:
- Increased protection radiation
- Lower the radius and the damage caused by the trophy explosion
- Fixed a bug where injuries and consequences would not cause a third explosion
Killstreaks:
- Fixed a bug that allowed Cruise Missile to kill players while exiting borders on Shipment
Weapons
- Fixed a bug when the 1mW Laser would not appear to be attached to the 1911 pistol while the Gunsmith menu
- The position of the M4A1 Blueprint “OG” has moved on; the position of the watch or gun relative to the camera or the player's eye is transmitted, thus blocking the line of sight
- To convert magazine capacity from 45 to 50 for an additional RAM-7 magazine.
- Increase the bullet penetration of the MK2 Carbine
- Lower horizontal detection on the first FN Scar-17 bullets
- Changed the way the statistics are expressed in shares to be more consistent with other attachments (this is for graphs only, not actual statistics)
Duty League fence
- Handling: Flags should be neutral before being held again. Neutral time settings are now available in Settings
- Reduced billing period for the Trophy program
- Multiple headache damage is extensive; tortoise and articles are now the same thing
- Lightweight instruments have been released and have reduced charging time for Dead Silence
COD Caster
- Redesigned retro visibility (removed map background, frame removed)
- Improved reading of deadly colors and nameplate
- Improved the quality of the colored arrows displayed under the players when using the Aerial Camera
- The data view feature has been temporarily removed
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