The model was built by Mario 64 on the DX12, and fans are very protective of the protections

Geralt of Sanctuary

The model was built by Mario 64 on the DX12, and fans are very protective of the protections

built, DX12, Fans, Mario, model, protections, protective


The actors have been emulating and imitating Super Super 64 for years now. But the new port of the game has a mystery you're online: A fully functional, native 4K version of the PC game, powered by DirectX 12.

A YouTube channel called Unreal (no relation to Epic Games & # 39; s brand name) posted a A 12 minute gameplay video to the new port, which was seen VGC. It looks like Super Super 64. you remember, not the one on your Nintendo 64. This version of the game is not mimicked, and the controller is built-in, including the ability to use analog sticks to move the camera.

Unlike other fan-made ports and home games based on Nintendo buildings, the Super Super 64 PC port went down without notice early. The port can be difficult if you don't know where to look – very Comment threads reddit you will not connect the game.

"They actually did it the right way," wrote Reddit user Jadentheman, in response to a project that has been completely released. Instead of announcing the DX12 Super Super 64 and by setting one standard, the creator dropped the entire game online for a short weekend. While Nintendo will certainly be downloading download links to the game, the sudden release gives players a short window to get the game out and release it before leaving – which is why fans are trying to protect the new PC port by not publicly playing the forums.

Although unconfirmed, it is thought that the new port is the result of you're rotten Super Super 64 source code mature last year.

This is a DirectX 12 version of Super Super 64 It comes only a few weeks after rumors of a game changer port, reportedly coming later this year, and other Mario games like Super Super Galaxy.

Leave a Comment