I remember playing Zomboid project–a game we covered for the first time 2011– almost a decade ago and really like it. A slow zombie survival simulation that gave players the chance to sneak around a city to stay alive in search of food and supplies while zombies tried to eat your face on every corner.
I then got on with my life and forgot all about it except the occasional attempt to remember the name of “that cool isometric zombie game” a few times in conversation, so it was a wonderful surprise to see this week That the game is technically still not in a final release state has just released an update that its creators say feels more like a sequel than a patch update.
You don’t lie. This is a modified game that is getting a huge boost in graphics and audio, along with a number of big gameplay tweaks and additions like a new map, character creator, combat system, zombie AI, and look I’m not going to mention everything for that you have to see her blog post about it.
To really show you how far this game has come in a decade, here is what 2011 looks like:
And this is what it looks like in 2021:
OK, it doesn’t look like that that different at first glance, but the devil is really in the details, lots of little things that smooth the experience and not only make it look better, but also make it play better. The animation and character designs are the first place to look, but also the way lights and obscured objects become visible in isometric view.
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Zomboid project is technically still in Early Access steamalthough it is also on Good old games too.
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