Monday's Xbox Series X major announcements not only revealed details about the next-gen console, but also helped announce the introduction of the Xbox leadership team to turn around complaints from potential customers. More than any previous generation, this could prove to bring the console experience in line with PC gaming. There can be some blurring of the line between the creative, and frankly, hostile distinctions between the two approaches.
Let's quickly break down what we now know about the Xbox Series X.
The Xbox Series X allows for backward compatible accessories
The accessories you purchased for your Xbox One will be compatible with the Xbox Series X. Not just the controllers, mind you, but other parts of the computer as well.
While in today's console generation – more than any other in Microsoft's history – the software giant has deepened its line of hardware discovery. Look no further than the Xbox Elite Controller, now in its second use. Those who pay for the dedicated tool, $ 179,99, which is about the price of the new console itself, are confident that their investment will pass on to the next generation. For now, I need to remember to take my Xbox 360 controller to the dust; they have very little purpose going forward.
Microsoft has just launched its wireless Xbox technology for earphone manufacturers. That means there's a good chance that the $ 199.99 headsets you collected for the Xbox One will work on the Xbox Series X.
But why draw a line on traditional controllers and audio equipment? Perhaps the best thing that Microsoft has achieved as a company that it acquired a few years ago was the release of the Xbox Adaptive Controller. It's a special tool designed for players with mobility disorders. I hope those customers will be ready to play with everyone when the new generation of console launches this holiday season.
In the world of PC gaming, the use of legacy controllers is second nature. When I buy a new gaming PC, I don't throw away my favorite keyboard, mouse, and headset. Microsoft extends the same warmth to console players.
The Xbox Series X brings the next genD and ray tracking consoles
Conventional wisdom means that game design is outdated when they are quiet, quickly overcome by the ever-running natural PC ecacystem. That may be the case with the next generation, but the difference between the two frameworks is smaller than before.
That's because both the Xbox Series X and PlayStation 5 will use solid drives, allowing shorter load times and better performance. The modification of the standard SSD standard NVMe has brought high performance to almost every game on PC, and smaller headsets have even recommended putting them in their hardware definition. Now developers and consumers alike will be able to benefit from the gains and consoles.
In fact, the Xbox Series X may allow for the expansion of the SSD in its design, opening the door to more advanced technologies such as CompactFlash Express (CFexpress).
In addition, the Xbox Series X will traditionally support hardware-accelerated real-time tracking ray. This new way of shedding light on video games has already turned heads with topics like Control. As GPU manufacturers get there to help reminiscent games use technology, we can get a lot of improvements to the Xbox catalog back in line.
The Xbox Series X allows your TV (or monitor) to do it
This week, Microsoft also announced that it is working in partnership with television producers to get their devices to play well with the Xbox Series X. Finding the right display to get the most out of your gaming console has long been an arcane art, but it shouldn't be that difficult.
Microsoft's feature that calls for Dynamic Latency Input is to sync more controller with what's displayed on the screen, with the promise of responsive gameplay. HDMI 2.1 support will allow the console to generate higher resolutions and pricing on TVs that allow for those high-quality features, rather than limiting Hardware to 4K resolution and 60 fps similar to current deductions.
Microsoft's announcement reflects the kind of attention paid to the last decade of gaming PC features such as Nvidia G-Sync and AMD FreeSync, as well as the high refresh rates now common.
The Xbox Series X will save you from buying the same game multiple times
The biggest bomb ever fired on Monday's press release is Smart Delivery, which sounds noisy but represents a paradigm shift for Microsoft. Smart Delivery, Microsoft says, will help consumers know they are always getting the right version of their favorite games on any Xbox console they play. But what it represents is an extension of the console's gaming philosophy and cross-buy philosophy.
Currently, when you buy Gears 5
Smart delivery also reduces frustration among consumers trying to wander into the imminent console revolution. Shortly after the launch of Smart Delivery, CD Projekt Red announced its acquisition Cyberpunk 2077 on Xbox One you will also be able to play the upgraded free Xbox Series X. You can almost feel the soothing feeling of freedom on social media when that announcement was made. CD Projekt Red developer fans are worried that the game's delay from April to September could mean they missed out on the best buying experience by buying one version over another. Now they know they won't buy the same game twice.
For PC players, this is a normal operating procedure. They know that Cyberpunk 2077 it will measure to meet the needs of any hardware it already has, and whether its investment in a new CPU, GPU, monitor, or whatever will be rewarded when ready to put that money down. As such, they know that their back catalog on storefronts like Steam, GOG.com, and the Epic Games Store will be ready to use on any new machine.
This week's announcements made by Microsoft are establishing a place where equity and PC experience are no longer unique, but mainstream. And it makes sense that this type of messaging is presented well before the release of new posting conditions. Cloud games have come in handy, with Google Stadia, Microsoft's Project xCloud, and Nvidia & # 39; s GeForce Now service for getting PC quality content from any device. It is up to Microsoft and Sony to continue delivering on the promise that their hearts are the ultimate playing field.
The gaming market is more saturated than ever before, and it will take a lot of health and tech upgrades alike to keep console players happy in their place of choice.
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