Unreal Engine 5 demo video shows playfield named Airborn

In the air

picture: Airborn Studios

I love Unreal Engine 5 showcase videos. Can’t get enough of them. To put it bluntly, I don’t even don’t worry about how playable any of them end up being because this is an art feature not a game review section and so I’m only interested in how pretty they look and today’s presentation is really pretty.

That is In the aira video by Airborn Studios, an art studio in Berlin that we have featured a few times before, including for her incredible work on some of Overwatch’s skins:

After years of hibernation, we have decided to resume the project our studio is named after. I wonder how it would be if we dived back into this world with new ideas, a different approach, a mix of In the air Veteran and new team members, and a determination to use the latest technology to advance stylized gameplay and stay true to the core pillars of the work done long ago. And without further ado, we proudly present the result!

Airborn UE5 Showcase

When they talk about a “hibernation phase,” they’re not kidding: In the air as an idea has been on the road for over 15 years nowjust the most contemporary expression of the idea that gave the studio its name with this latest video.

It is important to note that this is not a playing field in the sense that this is something that is being actively attempted to be made. Instead – they called it a “visual prototype” in this case –It’s a way for artists to work on something that looks like a video game to show off their skills while creating something that is theirnot the intellectual property of an employer or customer.

To give you an idea of ​​how much work goes into something like this, here is the full credits list for the project:

Airborn Studios

Alexander Delagrange – 3D env/prop art

Alexandra Graap – 3D character art

Artur Rosario – Technical Art

Benjamin Sauder – Technical Manager

Boris Patchoull – Managing Director

Ching Rappsilber-Li – Executive Assistant

Erik Neubauer – 3D character art

Fatos Tahiraj – 3D Character Art

Gabriel Hanna – 3D Env/Prop Art

Ilka Hesche – concept art

Jan Wyss – 3D env/prop art

João Sapiro Josue – 3D Env/Prop Art

Johannes Figlhuber – Art Direction & Concept Art

Jonas Kunert – 3D Env/Prop Art & Concept Art

Julian Dasgupta – Project Management & PR

Kevin Skok – 3D env/prop art

Lennart Berger – 3D character art

Malwina Czech – 3D Env/Prop Art

Manuel Sitompul – 3D character art

Manuel Virks – 3D Level Lead

Niels Timmerman – 3D character art

Simon Kopp – Art Direction & Concept Art

Steffen Unger – 3D main character

Svenja Roesner – 3D Env/Prop Art

Tim Moreels – 3D character art

Verena Porcher – Website relaunch coordination

Victor Pancrazi – 3D character art

music

Ian Dorsch

Funkeyz animation studio

Shuki Gamliel – animation leader

Sonia Wolfson-Animation

Arthur Kazine-Animation

Michael Fabris – Rigging

skew sound

Dan Crislip – Audio Director

Christopher Wilson – sound design

Nicholas Kallman – sound design

Steve Pardo – sound design

production babies

Joshua (Yoshi)

Special thanks

Adina Krause

Ezgi Bulut

Josh Dina

Matthew Schneider

If you want to learn a little more about it In the air and its creation The team wrote a short blog about the processwere also kind enough to share a ton of behind-the-scenes insights into the making of the video, ranging from character designs to airship renderings:

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Image for the article titled Keep The Unreal Engine 5 Showcases Coming, Please

picture: Airborn Studios

Leave a Comment