From the beginnings of Assassin’s Creed Series, certain elements of the fan base were insufferable with their ideas – and demands – for new locations and time periods for the games to take place.
Calls for a game in Japan grew (and stay) fast stressful, as well as screams of “Make a Viking Assassin’s Creed!” until Ubisoft actually did it. There were pitches for everything from ancient Rome (what origins somehow touched) to the First World War (which in turn syndicate tried), but one place the series curiously avoids was also one of the most obvious for a tale of historical struggle and intrigue: China.
While the franchise made a brief stop at wWith the first episode of Assassin’s Creed Chronicles seriesHaven’t we seen the main games take place anywhere further east than the Mediterranean, which is a bit of a shame as the series is almost 15 years old now.
Became Assassin’s Creed To finally make that leap, you would expect the game to be set in an era of Imperial China, hundreds or even thousands of years ago. That’s what I like about this idea from Ubisoft’s Li Chunlei though; It is set in China, but in 1937, where players take on the role of an assassin fighting against the Japanese occupiers.
It would revolve primarily around the Battle of Shanghai, the first major battle in Japan’s invasion of China and an event that is being held by more and more historians to be the true starting point of World War II. Li’s pieces here feature the hero’s outfit, based on Chinese uniforms of the time, along with a Japanese villain (who looks like Tojo) and an action shot.
You can see more of Li’s stuff on his ArtStation page.