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From Level-5 we have a clear picture. It is the company that in the 21st century never ceases to make games in a style that is visually pleasing and fun always thinking of all viewers. Overall, from kids to adults of all ages, and there's a series of Layton's to prove it. His plan was to change sex to find new niches and an attempt came with The Snack World, the RPG pit that finally arrived in Spain after giving it a lot of fall. Wash him, yes. Improved, too. Will it be enough?
Akihiro Hino thought of creating an indoor drag video game to engage people in an extra meeting once the story mode was over. Go, rob, rob, as in many other games today. But in its own way, it is multiformat. Snack World came up with anime series, manga and a collection of NFC toys to collect and use the first versions of the game, those for the Nintendo 3DS and mobile. It was a clown, another guaranteed success such as Yo-kai View … Only he didn't ask for as much as they expected and should lower his expectations. In addition, the video game made water in several respects, which led to a huge rise and a reboot, known as the Trejarers version.
That is the basis of this meaningless Earth: From the backyard to the opening hole this week. But best of all, it's a version with high definition graphics, animation and corrective actions and a better Nintendo Switch rating. In addition, it includes all recently released content such as DLC and minor updates. So we are dealing with the latter type.
Its name implies that it is a game of throwing many games and completing many journeys within the valleys. The scenarios are not repeated as they are, but they are rebuilt from time to time in each event, so it is impossible to learn the path and try to imitate it in the future. Stable is the status, that is, the theme and elements associated with each destination that you should visit depending on the rotation. However, as they evolve, their composition is far more melodic and does not give the impression of making something truly different from one time to another.
The good thing is that it captures the entire trip well. It's a rider-filled RPG, in the sense that it makes you feel part of a role-playing game thanks to its story mode, which puts all the weight of the grind on your shoulders. That is, you do not go anywhere on the map to hit the enemies you touch just to get more weapons, equipment, snacks and food, there is a whole conspiracy behind the script for a lot of fun to read.
The Tutti-Frutti Kingdom is a comedy club turned into a video game. Every phrase that passes through your screen is a joke, a double meaning, an extreme cliché or even tone. If you like it or not, as an actor, it will depend a lot on your sense of humor, but we liked this way of taking all the Spanish translation and translation (in some words). There are poop jokes, sexual scandals, profanity, breathlessness, romanticism … especially in the sense of perpetuating the conspiracy that for hours and hours makes you believe it is strange and absurd, but later that exposes some drama. Best of all, we're not talking about notebooks, they are just a few short sentences sent in two or three minutes, so they don't finish it.
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This route extends to each mission, from the most important to the largest building to the amenities proposed by any city neighbor on the streets. The good thing is, that in all of that is funny entertainment; bad, that there is some hodgepodge between types and edges and you don't know what to choose. There are also nuances in these modes, since we've been asked to eliminate multiple enemies, reach out to the boss or collect resources, but the game builder doesn't invite you to change your mind, as if they are all the same: enter, go ahead, kill, collect chests and leave.
Most importantly, it is very important to try to do your best. Though he hides it well with his stories and cartoons, Snack World: From pit to pit to plunder to have as many jaras and snacks as possible while your character is on the move. For each mission there is a final prize set, but you also get a lot of boxes at the end and it depends largely on how well you do it. So playing well saves time.
The fight left a mixed feeling. It's all a real classic action based on a standard, powerful and special attack, the latter two having time to regenerate, in addition to a drop down button and a shoe stop option. They're all very straightforward, very fast and very old, so it's worth not feeling boring. However, it's easy-going, as confusing as it sounds. Suddenly you hear the king of the king as you hit any minion you encounter and you have to go right here in the corner. And that machines and equipment are more important than they seem.
What we are most satisfied with is content. It's a high-speed game based on short games, as most of the tasks are short, so it's perfect for Nintendo Switch. But miguita miguita adds hours of gameplay as if it didn't exist, it always has that feeling of being in the story and never repeating repeated situations. Maybe what made us slow down was that for most players four people were limited to the side, but since we couldn't find anyone, we couldn't complain too much.
Level-5 has shown that it is able to bring its beauty and world-class talent of any kind. In this case, and after several tweaks, he has finally created a great game where he can spend less time collecting jaras and fires. Part of the fun is setting up his own humor, which includes hours of play, even though his slow progression and apartment levels and camaraderie make it all less enjoyable. Ready for Nintendo Switch.