Why There Are Big Camera Monitors in Crossing Animals: New Horizons

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Why There Are Big Camera Monitors in Crossing Animals: New Horizons

Animals, Big, camera, Crossing, Horizons, monitors


Illustration of an article entitled Why There Are So Many Monitoring Cameras in Animal Crossing: New Horizons / i

Screen: Nintendo (Kotaku)

A big part of the fun in between Animal Crossing looking for the perfect stuff to give your home. But things have turned out to be an unpleasant opportunity New Horizons as several players have begun to find creeping things in the trees around their islands.

When I started playing Crossing the Animals: New Horizons a few weeks ago, I quickly found two pieces of furniture while moving my stick prints: a surveillance camera and a human skeletal model. I didn't think much about it at first; Animal Crossing has been covering a wide range of things, some of them targeted creepy such as heads and heaps of bones. That changed, however, when more people got their hands on the game and started sharing the same experience.

In the days since Crossing the Animals: New Horizons released, social media is full of forced messages about players getting surveillance cameras and models of tattoos on their islands. The game asks you in advance to give your trees a good shock to find artificial branches, which often results in these two floating objects coming from the leaf. Why are these things here and what do so many people experience in a similar way?

Price of furniture in Animal Crossing the series varies from game to game. Even less so than some of its predecessors, New Horizons the physical features over 800 items to decorate. And since the processes by which players experience these things – such as deforestation – are often fixed, it does not mean what you will find next.

It has to be more than such a great automation Crossing the Animals: New Horizons players get surveillance cameras on their trees. Maybe the developers have decided to have some fun with us, seeing that tree shaking is such an important part of the first game? It also raises some questions about Tom Nook's intentions about bringing players to an abandoned island. His behavior as a landlord is a popular topic of conversation, but does he set some kind of reality show without our knowledge?

I'm not saying you should bring this straight to Nook – who knows what he'll do if he finds out he is suspicious – but pay attention to that. He will not be able to continue to maintain this heritage forever.

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