A new RimWorld The expansion is on the way and will offer more options to please (and horrify) fans of the sci-fi colony simulation game. Called biotechthe expansion adds the ability to upgrade colonists, allowing them to control menacing Mechanoids, have babies and raise children, and genetically modify those children (and their parents), all in the service of creating more efficient colony workers.
RimWorld is a sci-fi colony management game in which players must protect three colonists crashed on a planet. Players must feed their farmers, build shelter from the elements (and hostile outsiders), and start their own society. RimWorld
Babies are a great sink of resources as they need love, protection and care – or you could just put them in a growth tub for a relatively quick upbringing. Players must entertain children, teach them and help mold them into a new generation of colonists. The player can choose skills and traits as the child levels up. the better their upbringing, the more choices you have.
Players can also find or create a special brain implant that allows them to psychically control Mechanoids, one of the default enemy types RimWorld
Finally, gene modding will allow players to make strangers. Your colony can be filled with furry, powerful beastmen or immortal cerebrum geniuses with super soldiers. Players may also randomly stumble across xenohumans, some of which have genes that could be described as vampiric. Neighboring colonies could be infested with fiery goblins or shadowy blood drinkers, so players need to be on their toes.
biotech will be released “in a few weeks” according to a lengthy blog post on the game’s Steam page from developer Ludeon Studios. The blog also goes into much more detail on each of the three new features and how they might manifest, with commentary from creator Tynan Sylvester on why these changes are coming and what kind of gameplay they might inspire. if you are one RimWorld Fans who enjoy the chaos that can wreak havoc on colonies should take a closer look at these new systems.