Microsoft revealed new details at the next-generation console, the Xbox Series X, on Monday morning, confirming details of what the company calls the "high power and speed" of its new hardware. The next Xbox, Microsoft said, will have four times as much power as the original Xbox One.
The Xbox Series X “next-generation processor” will use AMD Zen 2 and RDNA 2 architecture, as Xbox head Phil Spencer wrote on the Xbox website.
"Delivering four times the capacity of the Xbox One and allowing developers to increase the performance of 12 (teraflops) of the GPU (Graphics Processing Unit) – double the Xbox One X and eight times that of the Xbox One," Spencer said. He has called the Xbox's next-generation performance a "reap generative real," which offers higher prices – with up to 120 fps support – and more global footprint.
That the 12 teraflops claim is double that of what Microsoft promised for the Xbox One X (then known as Project Scorpio) when it released a mid-generation 2016 update.
Spencer also introduced the Xbox Series X & # 39; s standard rate shading, which states, "Instead of using GPU cycles uniformly for every single pixel on the screen, they can prioritize specific effects for specific game ch aracters or natural objects. and high resolution, it has no effect on the final image quality. "He also promises to fast-track DirectX ray tracking," with real light, bright life, precision and realistic acoustics in real time. "
Microsoft has reaffirmed features such as SSD storage, which promises faster downloads, as well as new ones, such as Quick Resume, for the Xbox Series X:
"The new Quick Resume feature lets you get on with most games from a fast-paced state, to recovering where you were and what you've been doing, without having to wait for long screens to load," Spencer said.
Spencer also touched on efforts to reduce latency on the Xbox Series X, in both input and output.
"We build high latency in the player pipeline that starts with our Xbox Wireless controller, which transmits our high-speed wireless communications when connected to a console," Spencer said. "With the introduction of Dynamic Latency Input (DLI), a new feature that syncs input quickly with what is being displayed, controls are very precise and responsive.
“We've partnered with an HDMI forum with TV manufacturers to enable the best gaming experience with features such as Auto Low Latency Mode (AllM) and Variable Refresh Rate (VRR). AllM allows the Xbox One and Xbox Series X to automatically set the display connected to its low latency mode. The VRR adapts the display's refresh rate to the game's frame rate, keeping the visual smooth without tearing. It ensures minimal saturation and a highly responsive response experience. ”
More details on the next-gen Xbox are available at the company's official blog post.
The Xbox Series X is expected to launch during the 2020 holidays. The pricing for the upcoming Xbox has not been announced.