If you use BioShock collectionsimulated space to make saves while playing BioShock 1, you will not be able to save once you start playing BioShock 2.
Yesterday it was BioShock 2The 10-year anniversary, with a set back featuring all three games is currently available for download as part of PlayStation Plus. Because of this, a number of players, including myself, have decided to revisit the underground Randian hellscape of Rapture. But while the collection encompasses all DLC and works at 60 fps smoothly even on a console, one thing that doesn't do much is data storage.
Player in PS4 sub4dit find that the hard way, to pick up BioShock 2 immediately after beating the first game to find out that the hour was near that the game would not continue to prepare because they already used limited storage for the collection. BioShock 1. "AUTOSAVE could not be done, even manually saving is not done because memory storage is full," they wrote. "So I lost some progress there."
All you need to do to prevent this headache is to make sure to clear all but one or two saves prematurely, the thing I remember being able to look back on the PS1 era and PS2 memory cards but is a bit tricky to think about in 2020. As others have said, the problem of limited space has been known issue is the type of collection that is behind its 2016 release.
And for those who ask why anyone would need to save 10, the answer is simple: BioShock it's full of "oh shit" moments where it's easy to get in over your head. Modifying your saves portfolio helps reduce the risk of acquisitions stuck in a room with my grandfather to find that it is short on receipts and is completely excluded.
Just because Rapture is a brutal dystopia of automation doesn't mean the experience of playing the game should be one thing.