If you’re into cute robots, make sure you don’t miss out on The Colonists when it comes to PlayStation 4 on May 4th. You will have to help the robots build their dream house by automating an entire city to meet their needs.
Think of city builders and you are probably visualizing gray towers and industrial cranes. But The Colonists has a much nicer face in the form of a smiling robot. Hard-working robots are the stars of the game, so we hope you fall in love with them as much as we do.
Each bot is defined by the specific work it needs to accomplish within its community. We want to introduce you to a few of them, because by learning what each robot does, you will understand the basics of how The Colonists work.
Carrybot
The first is Carrybot. The job of this energetic robot is to transport resources along the roads to the various buildings. This means that you will have to take into account the layout of your roads and where you place buildings in relation to them in order to maximize the productivity of this bot.
That said, if the Carrybots run out of items to carry, they’ll just start dancing in place. They clearly have a lot of energy and know how to use it to have a good time. You have to admire this!
Farmbot
Where do Carrybots get all this energy? You can thank Farmbot for that. These robots plow the ground and cultivate crops that are used to feed the entire city. If there are no Farmbots, there is no energy to power your robots. It is that simple.
You will notice that Farmbot is fit for his job by taking the form of a plow. There is no better design for cutting lines in the ground, maintaining the orchard for making apple juice, and growing wheat for making bread. Farmbot always seems happy to be out in the fields. It’s not a bad life.
Treebot and Lumberbot
At the start of the game, you depend on wood to build your basic buildings. That’s why you’ll need Lumberbot, which you’ll send into the woods to chop down trees and bring back logs for your supply. It’s an easy job when you have a keyhole saw to help out.
But you can’t keep chopping down trees and expect the wood to keep coming. You will need to plant more trees with Treebot to have more wood later in the game. The Treebot can grow a variety of plants, including pines, palms, and even cacti! Take care of nature and in return it will take care of you.
Smithbot and Smeltbot
Later in the game, you can go beyond wood and start using stone and metal in your building projects. Once you’ve mined the ores, you’ll be able to bring them to the first of these rugged robots, Smeltbot, who will use a furnace to turn the ore into metal.
It’s then Smithbot’s turn to take that metal and shape it into a shape you can work with. Don’t they look great with their aprons? You will be able to significantly expand your colony with the refined metals you get from this pair, acquiring new robots and accessing even better resources.
Captainbot
Ahoy! It’s Captainbot. This sea robot happily sets sail in his boat in search of new lands to harvest. This will become necessary as you level up and start to need more scarce resources that can only be found abroad.
Not only will Captainbot discover new lands, but he will also bring back any materials found there for you to use in your colony. You can tell Captainbot loves his job how committed he is to the look. Awesome hat!
These are just a few of the bots you’ll come across in The Colonists. There is much more to discover, including those who go fishing, researching new technology, and defending your base from robot attacks.
The Colonists is designed to welcome newcomers to the genre with user-friendly tutorials and getting started steps that make it easy for you. But later, the complexity increases, and fans of games like Factorio will find the familiar appeal of the pursuit of Zen productivity.
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