Call of Duty: Vanguard won’t take up as much hard drive space as previous games in the series, Activision has revealed.
In a tweet, Activision says that it is employing the texture streaming it has requested to reduce the file size of Call of Duty: Vanguard by an estimated 30-50% on PC and next-gen consoles. That’s great news for people who like to have more than a couple of games installed on their consoles at the same time.
Good news for all hard drives: Installing #Vanguard at launch will be significantly lower than previous launches of #CallofDuty.
New on-demand texture technology will reduce hard drive space by 30% to 50% + on next-gen consoles and PC pic.twitter.com/afxaJgB3vP
— Call of Duty LATAM (@Call ofDutyLATAM) October 26, 2021
For context, Call of Duty games have become absolute behemoths, with each annual pack featuring a strong single-player campaign, plenty of multiplayer modes and maps, and of course the worth of an army’s weapons. Naturally, that requires a large amount of hard drive space, more than the vast majority of modern games. Call of Duty’s most recent mainline, 2020’s Black Ops Cold War, consumed over 130GB on PS5 and Xbox Series X at launch.
But now, thanks to some sleek new technology that seemingly streams some textures rather than storing them on your hard drive, Call of Duty: Vanguard won’t be as boring as its predecessors, at least when it comes to next-gen PCs and consoles. It’s unclear if the texture streaming technology will be used on Xbox One and PS4, and we’ve reached out to Activision to see if we can find out.
Call of Duty: Vanguard launches November 5 for PS4, PS5, Xbox One, Xbox Series X, and PC.