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After a few months of waiting, CD Projekt RED recently released the highly anticipated patch 1.2: one of the biggest Cyberpunk 2077 updates to ever March 29 to resolve some performance issues on consoles. Among the long list of novelties, there is a slight improvement in the execution of the title in PlayStation 4, PlayStation 4 Pro and PlayStation 5 as well as changes in the quality of the graphics, as recently shown on the YouTube channel ElAnalistaDeBits.
There is no doubt that Cyberpunk 2077 needed tweaking on consoles from past and current generations, and it looks like patch 1.2 is coming solve many problems This led to such a bad name for the title. However, when it comes to performance, BitAnalyst notes that the improvement is very subtle: Fairly stable 30 fps on PS4 Pro and 60 fps on PS5. As for the standard PS4, when it comes to the busier areas of Night City, drops to 24 fps. Despite this, the 30 fps seems more stable when the character is walking around town.
[Noticia original]
Cyberpunk 2077 Details Patch 1.2 With Police and Driving Improvements
The Polish studio is the center of attention of many players, especially those who expect the Cyberpunk 2077 Final Update this ensures that the work can be performed without fear of an error which could spoil the experience. In fact, the company is working hard to achieve all of the players’ goals, despite having had to slow development down a bit due to a hack where information about their games was leaked and there was a struggle. to have the game again. control.
Now that the waters seem to be calming again, the company is back to normal and announces the Cyberpunk 2077 patch 1.2 released. But it doesn’t just come with a post on social media, but they shared it on their website in the form of a newsletter. In this way, they make a direct nod to one of the peculiarities of the game where our character can repeatedly see the news that talks about the news of Night City.
Four clips that perfectly define the new features to integrate
While the company has concentrated all the news of the patch it has yet to set in four full videos, we will summarize the news that will be included in list format. A series of proposals with which the company seems to be looking for the complete solution so that players can enjoy the proposal as they had initially hoped with the first or even increase it a little more to compensate for all the problems that have arisen in this day. Among the novelties that will be presented, the company has announced the following:
The police will instantly stop appearing behind our character after committing a crime.
A reconnaissance drone is added to give the impression that the police are investigating the situation.
Update on the driving model. Now an option is added which adjusts the steering wheel sensitivity in all vehicles.
Goodbye traffic jams at random points or accidents. The company is adding a feature to be able to push the vehicle a bit or turn it around, leaving behind having to reload the game to get out of this tense situation.
Players will be able to turn off the auto dodge mechanic on PC by double-tapping any of the movement buttons.
It’s expected that, in addition to the proposals mentioned above and shown in the videos the company shared, some aspects of the gameplay and stability improvements are also added. Of course, the absence of some of the bugs that spoiled the player’s experience the most is also mentioned.
For the time being we will have to wait a little longer to know in depth the new features that this new update will bring. What we clearly know is that the company is hoping to provide nice options for players and, of course, ensure that the experience is always at its best, with the company now being a priority to recover the roadmap as they go. ‘announced at the time.
Source: Cyberpunk 2077 Blog