Last year it’s been a mad, mad roller coaster ride, building a new studio and hiring a ton of top talent amid the COVID-19 lockdown pandemonium. What an incredible journey so far and finally the day that marks the start of our next chapter has arrived! Today, we are delighted to announce a landmark agreement for Deviation Games, working with Sony Interactive Entertainment to develop a brand new, original IP address.
When my partner Jason Blundell and I first met decades ago, we often dreamed of having our own studio, making games our way with our own team of like-minded developers, and creating a community where lasting friendships are created. This dream has come true today. We feel so lucky to have this incredible opportunity – one for Jason and I to build something completely new from the ground up, to fearlessly innovate, and to forge an incredible community and legacy.
We call ourselves Deviators. And as Jason describes it, “Another way of saying Deviator is the Renaissance mindset. Deviants are not only passionate about their own discipline, but they love other people as well. We think that’s it. which is unique and special in our studio, culture, team and this project. From experience, determined young studios need strong support to thrive. That is why it matters so much that PlayStation partners with us for our first game. As you all know, having enjoyed the incredible portfolio of PlayStation Studios, they know what it takes to make great games. Having a partner like that behind us just makes the journey just mind blowing.
I know what you are thinking as you read this. What kind of game do we do? How long have we been working on it already? Is it based on a story? Multiplayer? Cooperative? Or all of the above and more? When does it come out? While I can confirm that development is already underway, it’s really early for us to get into specific details. We’re building on what we’ve learned over our collective decades making games, but we’re also looking to create something new and brimming with innovation like you’ve never experienced before. We’re not afraid to say that our ambitions are very high: we’re about to make a game that is huge, content-rich, focused on a lot of action and a lot of energy, but let’s stick with that for now and I hope it won’t be long before we can share more.
As for today, I’m here to say: keep an eye on us, we have recruited amazing talent from all over the world, we are over 100 Deviators and we are growing fast, and we have an amazing partner behind us in SIE.
To our fans, especially those who have followed the past work of some of our team members over the years: thank you for all of your support, especially now that we venture out to create something for ourselves. Follow our studio channels for all the latest and stay tuned. We could be silent for a while, but next time we can talk specifically about what we’re working on; we are sure that will raise some eyebrows!