Raven Software has announced a new game settings update for Call of Duty: Warzone on Wednesday, January 13, featuring more weapon changes, including DMR.
The studio has shared the patch notes in a TwitLonger on its Twitter page, showing updates to Blueprints, DMR, and more weapons as fans continue to complain about the weapon’s in-game performance. Raven Software has since removed his tweet in the patch notes, so stay tuned for updates on when this new game settings update will be released.
Patch Notes:
Blueprints
- Gallantry mac 10
- All stats updated to match Mac-10 base
Armass
DMR-14
- Bullet penetration reduced from sniper to AR
- Damage drop ranges reduced
- 55 damage before / 48 damage after 750 units (70% less than 2500 units)
- Increased recoil
- Increased moderately for the second and third bullet points
- Slightly increased for rear bullets
- Adjusted location damage multipliers
- Headshot now does less than 100 damage after 750 units.
- Lower torso reduced from 1.1 to 1.01 (~ 8%)
Type 63
- Bullet penetration reduced from sniper to AR
- Damage drop ranges reduced
- 60 damage before / 45 damage after 900 units (55% less than 2000 units)
Burst Pistol
- Maximum damage reduced from 45 to 40 (~ 11%)
accessories
DMR-14
- Front grip
- Vertical recoil reduction eliminated
- Reduction of horizontal recoil increased from 20% to 30%
- Field Agent Foregrip
- The reduction in vertical retracement decreased from 35% to 25%.
- Reduction of horizontal recoil increased from 35% to 30%
Type 63
- Front grip
- Vertical recoil reduction eliminated
- Reduction of horizontal recoil increased from 20% to 30%
- Ergonomic Spetsnaz grip
- Vertical recoil reduction decreased from 45% to 30%
- The reduction in horizontal recoil decreased from 45% to 40%
Burst Pistol
- Akimbo
- All location damage multipliers set to 1
Tactical gear
- Player no longer gets infinite tactical equipment (Stim) when dropping their weapons while cooking a grenade
Challenges
- Fixed Seasonal Challenges to appear / continue as intended
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