I don't think I've ever had so much fun with a beat by a boss as when I confessed to the last breath of Nioh 2, hopeless Enohra fire. He leapt from my chair in triumph, it dawned on me that I had spent two solid hours, used all my life-giving elixirs and approached the urge to quit more times than I would like to admit. But the joy, the joy, the ease of bringing her down. Hey boy.
It is noted that Enenra is not an argument for the final act. Ah no. You will meet Enenra at the start of the sequel Team Ninja. It's the first test for players to record one of the most powerful games of the year. You come in hard and will throw you into the dust faster than you can say & # 39; fatal coil. & # 39; But the sudden thunderstorm of the Employer & # 39; s storm, the l ast one swipe and the sight of that perfect fullscreen screen is what made me come back for more Nioh 2 viewing action.
Fortunately, the opportunity for that runner is never far away.
Some games in this genre are about management, a great battle to really test your skills. But what I love about Nioh 2 is that it's more about the journey to reach when it comes to defeating a top-ranked opponent.
Every good section, from the magnificent mountains lined with lofty towers, to the lakeside ponds full of intriguing spiders and Nure-Onna-like snakes, provide an opportunity to show that you can survive the onslaught of new types of tricky enemies. They shoot arrows, they summon spirits, they twist themselves and throw their dirt to stop me in my tracks, often successfully. Each yokai and samurai I encountered was as dangerous as a boss, creating experiences of relentless conflict and real fear. But every time I came out victorious, even fighting my grandmother, that young man was there, ready to cover me and hold me in the next battle.
I've always been a winner, though. We've all seen the movies where the warrior trainer disappears into the mountains to hone their skills, holding water buckets up the steep stairs to prepare for the inevitable battle with the Big Bad. Each death I encountered in Nioh 2 – and trust me, it was great – adds a drop in my own water boxes, helps me train myself for what was ahead, teaches me the skills I needed to bring down the person I was attacking. And I loved every moment of it.
One of the best things about Nioh 2 is that he's not afraid to play with what made the good so great. Sure, the standout system is always there, but the new yokai skills – a very good counter (and super flashy), and a demonic attack on the practice – mean that even though they wanted the original Platinum Trophy, following me back to the battlefield of new faces. But that climb to level 100 and beyond, seeing my skills click through the area and participating in more collaborations with other players along the way, is one of the best experiences I've had in this generation, making Nioh more than worth a Editors' Choice compliment.
I have spent many hours with the original Nioh, and following this good one, I can see it happening again. It is possible that the credits have been threatened by Nioh 2 for me, but there are still plenty of Twilight challenges that challenge them and new yokai killers that need a guiding hand.
So bring down Ochoko's cup to the Shrine and we might just see it on the battlefield.