The version of Demon’s Souls For PlayStation 5 it was going to have an easy difficulty mode, but developer Bluepoint Games eventually decided to leave it out of the game. According to a Washington Post report, the creative director of Demon’s SoulsGavin Moore thought about adding an easy mode during development, but the idea was scrapped shortly before the game was released.
“This project recreates the work of another development team. Although we have made some slight changes, our mantra has always been to preserve the spirit and intention of the original creators. “
Moore comments that although they considered the easy way, they admitted that it was not their decision as custodians of the legacy of Demon’s Souls, and adding something like that would upset the balance of the title. The only thing the team added at will was the mysterious door that no one has been able to open… for now.
As Gavin Moore had commented earlier, the challenge of Demon’s Souls It may be harsh, but it will always be fair, like the progenitor of the ‘Soulsborne’ subgenre. There will be no difficulty settings in the game created by FromSofware and you should never have them.
Other changes and additions the Bluepoint team has made to the game have been for accessibility. Among these options are the option to direct all sound to one of the audio outputs, settings to change the interface color for those with color deficiencies in their vision, and control of camera effects for visual sensitivity.
Demon’s Souls It is already available on PlayStation 5 for the Colombian territory.
Via: VG24/7