Atlus has revealed, during a special broadcastnew details about its next fantasy RPG called Metaphor: ReFantazio. These details were shared by Shigenori Soejima, Katsura Hashino and Shoji Megur; who are the character designer (Person 3 to 5), the game director (known for being in charge of directing Shin Megami Tensei III: Nocturne) and the composer of the music of Metaphor: ReFantazio —known for composing the music for the latest games in the franchise Persona— respectively.
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What is Metaphor: ReFantazio?
Atlus has produced many works that depict contemporary dramas, while also providing unique settings and experiences to players. This has been seen over the years with the different games in the franchise Shin Megami Tensei and their respective ‘spin-offs’ like the saga Persona or recently Soul Hackers 2. Now that Atlus RPGs have greater public attention thanks to the success of Persona 5have taken on the challenge of the fantasy RPG genre with a “fantastic drama” that could not simply be represented within the framework of modern drama.
Con Metaphor: ReFantazio, Atlus seeks to convey to players both originality and empathy through the lens of the fantasy RPG genre. Furthermore, the Japanese developer added that “if you find yourself stopped because of your fears and anxieties, you will be unable to move forward. The setting and gameplay of Metaphor: ReFantazio
The protagonist of Metaphor: ReFantazio is he mute?
The official prologue to the story of Metaphor: ReFantazio reveals more of the background of its protagonist:
The protagonist is a boy from the Elda tribe, a hated and small tribe. Together with his companion, the fairy Galica, he must find a way to break the curse on the prince. The only way to break the curse that consumes the prince is to “take the life of the sorcerer who cursed him.” On his journey, across a vast continent, the protagonist of Metaphor: ReFantazio You will meet and form bonds with many people, and eventually come to know the true nature of the kingdom. This journey begins with a serious incident that will shake the entire kingdom.
Another of the company’s traditions that Metaphor: ReFantazio will break is that of the well-known silence of the protagonists of Atlus RPGs. Since, the protagonist of Metaphor: ReFantazio —performed by the ‘seiyu’ Natsuki Hanaeknown for playing Tanjirō Comrade in Demon Slayer: Kimetsu no Yaibawill be the first main character of an RPG in a long time to have his own lines.
The king falls to an assassin’s sword and the United Kingdom of Euchronia loses its ruler. Without a successor, the people of the United Kingdom of Euchronia wonder who will become the next king? In the midst of this chaos, at the king’s funeral, a “magic” is invoked that no one could have seen coming.
“On the Hero’s Day of the tenth month… for the day when my soul truly departs from this world, the one who has gathered the greatest trust from the people of the land will become the next king.”
The sky had suddenly echoed with the voice of a supposedly dead king. In exchange for his life, the king devised a great magic that would allow the nation to compete for the throne through the national vote. To carry out his mission, the protagonist launches into the campaign for the throne that will involve the entire kingdom.
Metaphor: ReFantazio uses a combat system that features action elements. This is called by Atlus as “Squad”. The combat system Metaphor: ReFantazio It was designed by Katsura Hashino, who wanted to create something that was different from the distinctive RPG style that the company has implemented in the franchise’s games. Shin Megami Tensei and their respective ‘spin off’ as Persona. The battle system is described as more than just a simple action or command style system. In it it will be important to use the right moment to gain an advantage against the enemies on the field and the enemies will even be able to initiate a “Squad” attack against us.
Hashino is the style manager for the «Press Turn
We hope that the new combat system designed for Metaphor: ReFantazio be the beginning of a “new era” for the company’s RPGs and be as deep and fun as the “Press Turn Battle». To learn more about the game that started the classic combat system of Atlus games, we recommend reading our review of Shin Megami Tensei III: Nocturne HD Remaster In the next link.
In Metaphor: ReFantaziothe system of statistics or social links, known to players of the saga Persona, returns more robust and deeper. Since, in the history of Atlus’ fantasy RPG, the perception of people—or rather of the electorate—as well as that of our colleagues or close people is important.
Metaphor: ReFantazio It will arrive on PS4, PlayStation 5, Xbox Series S|X and PC via Steam sometime in the fourth quarter of 2024.
Fuente: Atlus YouTube channel