Proving Grounds of the Mad Overlord

The Boss

Proving Grounds of the Mad Overlord

Digital Eclipse, grounds, Mad, Overlord, Proving, RPG, wizardry

The 3D ‘remake’ of the first Wizardrya game co-created in 1980 by Andrew C. Greenberg (who passed away on August 30) and Robert Woodheadreceives its update 1.1 for the PS4, PS5, Xbox One, Xbox Series X/S, Switch and PC (Steam) platforms. Among fast-paced and old-school combat options, we also find bug fixes.

Quick combat option

Players can choose to disable animations to speed up combat if they so choose. The enemy must be fully inspected/deduced for this feature to appear. Once available, it can be activated by pressing a button.

Level cap increase

Players are now capped at 99 million XP.

Old School Options > Castle Options > Honor Guard Conditions

You can choose to keep your equipment after being invited to the Honor Guard.

Old School Options > Castle Options > Inn Weathering

You can now remove the aging penalty when staying at the inn.

Old School Options > Maze Options > All HAMAN Results

This allows HAMAN and MAHAMAN to activate additional effects, which they previously could not due to a bug in the original game.

Wizardry update 1.1

Old School Options > Maze Options > Distribute Extra Gold

When enabled, this new option gives the remaining gold to one of the party members. Otherwise, according to the original rules, the remaining gold will be discarded.

Old School Options > Cheats > Honor Guard Rewards

When you are invited to the Honor Guard, you can choose to receive the experience reward once or multiple times. Details of this feature are included in the menu description.

Rebalanced recruited character generation

Stop by Gilgamesh’s and see who’s available. Spells cast by the party that target a party member now resolve at the end of combat.

New UI for active effects: MAPORFIC, MILWA/LOMILWA, and found characters. You can now let your entire party rest in town even when a character is injured or dead.

Wizardry update 1.1

Bug fixes

  • MAPORFIC, MILWA/LOMILWA, HAMAN/MAHAMAN are now stored correctly between savegames/sessions.
  • Returning to the title screen from the dungeon while possessing the amulet will no longer force you into the Honor Guard.
  • Treasure table data corrected.
  • Corrected damage roll for MADALTO.
  • Fixed some issues that could cause combat to not continue.
  • Numerous other minor bugs have been fixed, as well as some tweaks.

Fuente: Digital Eclipse

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