According to reports in Reddit by PlayStation 5 Pro owners, games marked “PS5 Pro Enhanced” on PlayStation Store, type Silent Hill 2 y Star Wars Jedi: Survivorthey work worse in their improved versions than on the base PS5 console. In the case of ‘remake’ the Silent Hill 2Quality mode still runs at 30 frames per second with no noticeable improvement, while Performance mode now has a strange glowing effect on some surfaces.
It has been suggested that the brightness may be a result of the PlayStation Spectral Super Resolution (PSSR) upscaling technology used by the PS5 Pro, and that it is working incorrectly with this particular game. A video shows the player switching to Performance mode mid-game, which immediately causes the glowing effect to appear, especially in puddles and trees.
Star Wars Jedi: Survivor appears to be another victim of PSSR, as Digital Foundry posted a video claiming that the PS5 Pro version has serious image quality issues.
“If you look at this side by side, you can see how unstable the game seems now with PSSR in Performance mode”
Mackenzie suggested that the problem is almost certainly due to the way PSSR upscales the image. Like other upscaling algorithms, PSSR takes the existing rendered image of a game and uses machine learning to try to fill in the missing details and present the game at a higher resolution. The problem with this is that if the rendered image has a low level of detail, or something with an intricate pattern that does not repeat and could confuse the AI scaler (such as a road surface or foliage), the improved results They could be different in each frame, which would result in the glowing effect.
It is not yet clear whether these issues will be fixed with system update patches or if the issue needs to be fixed at the game level. The players of the new Silent Hill 2 Meanwhile, they remain dissatisfied with the lack of recognition from Konami, Bloober Team or Sony about the problem.