Last February, Naomi Matsuoka, senior vice president of Sony, assured that PS5 is approaching the last stage of its life cycle. With three and a half years of PS5 available on the market, Hideaki Nishino, co-CEO of Sony Interactive Entertainment, noted that “PS4 is still an important part of our business.” In this recent meeting, he also clarified that the PS5 is the console generation Sony’s most profitable to date.
However, PS4 retains Sony’s considerable 50% share of active users with 49 million of them.
«As you can see, the PlayStation 5 active user base continues to grow significantly, reaching half of our monthly active consoles. While PlayStation 4 is still an important part of our business, our PlayStation 5 users are more engaged than our previous generation, we expect that trend to continue.Nishino said.
PS5 users invest more in time, downloadable content, services and peripherals but less in full games, according to the study. Games as a service (Fortnite, GTA Online, Call of Duty) continue to dominate the most played lists.
Console as a service
For Daniel Ahmedresearch director at Niko Partners, it’s a matter of perspective on games as a service. “PS5 has sold the same as PS4 in the same time frame, but those on PS3 weren’t buying DLC and battle passes every day”.
Currently, the 59.3 million PS5 systems shipped are very close to the 60 million PS4s in the same time frame. PlayStation will continue to develop its most popular franchises, strengthening its games-as-a-service capabilities and extending its games to “new devices.” Are the rumors of a new portable console?
“PS5 has sold the same as PS4 in the same time frame, but those on PS3 weren’t buying DLC and battle passes every day.”
Daniel Ahmed
PlayStation will also continue to release its ‘first party’ titles on consoles first. Games as a service type Helldivers 2
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