Over the years, few plays have elicited the standing ovations that The Last of Us elicited. Constant kudos to the talent of the developers who seemed to be limited to the first part and were ultimately overwhelmed with the second. However, it is time to remember those highlights from the first play, especially considering we have a The Last of Us adaptation for HBO on the way.
This time we are going to talk about one of his points of the game which, in the most unexpected way, anticipated something that was going to happen in the game. A scene which had the same fact in common: at no time did we treated Joel as a character. Do you have an idea?
A little glimpse of what we would experience a little later in The Last of Us
In the first few minutes of the game, as we search the house for Joel, Sarah has to walk through a few rooms and find a curious painting in one with the television on. It may seem like it doesn’t matter, but it’s about a nod to a later scene
A look at this same painting reminds us in detail of deer hunting and, of course, how he moves through the trees
What stands out most from this fact is that Naughty Dog continues to show that his work is full of detail. years after its first. Everything to bring us the memories of a work that has been able to move us, put us in tension and, above all, make us dream for many years of returning in the form of a suite.