Crystal dynamics has been in charge of the development of the titles of the Tomb Raider saga since the launch of Tomb Raider: Legend in 2006. Since then, the adventures of Lara Croft They continued with a trilogy on the story of the protagonist as a treasure hunter with Tomb Raider, Rise of the Tomb Raider and Shadow of the Tomb Raider, titles available on PC and consoles.
The most realistic episode of Tomb Raider
Epic Games organized yesterday April 5 a state of unreal where they announced, among other things, that Unreal Engine 5 is now available free for all developers who want to use it. One of them was Crystal Dynamics, which confirmed it was working on a future installment in the Tomb Raider saga. It was announced dallas dickinsonthe CEO of the company:
“Crystal Dynamics is proud to be part of the release of Unreal Engine 5. This new graphics engine results in a next level in terms of narrative experiences and gameplay
. And that’s why we’re thrilled to announce today that we’ve just begun development of our next Tomb Raider game with Unreal Engine 5.”
With this, the company conveyed its intention to take the gaming experience to another level, as Unreal Engine 5 makes it possible to achieve certain unprecedented limits of realism so far thanks to new visual design, light simulation, physics and sound environment tools.
“Our goal is push the mantle of fidelity further and deliver the high-quality, cinematic action-adventure experience fans of both Crystal Dynamics and the Tomb Raider series deserve. We can’t wait to start this journey together.”
In this way, Crystal Dynamics joins the initiative of other companies such as CD Project Red O Coalitionwho have already confirmed that they will use Unreal Engine 5 as their main graphics engine to develop their next video games.
Source: Gematsu