Articles for tag: analysis, DLC, OlliOlli, Riders, Void, World

oriXone

Analysis of VOID Riders, the first DLC of OlliOlli World

Analysis of VOID Riders, the first DLC of OlliOlli World

Skateboarding with aliens is more fun, and in VOID Riders we will give a good review of it There are games that are not difficult because of the concept itself, but because of the challenge the users impose on themselves. Beating the high score, whether ours or a friend’s, can become a personal challenge which ...

The Quarry – Analysis

The Quarry – Analysis

Repeating the same thing over and over again and expecting a different result each time can be defined as insanity. However, this is not what Supermassive Games does, rather it repeats the same thing over and over again hoping the result stays the same. The British studio has been doing it since its acclaimed debut ...

oriXone

Podcast 13×34: Analysis of WWDC 2022

Podcast 13×34: Analysis of WWDC 2022

In this week’s episode, we take a look at everything that was showcased at the WWDC 2022 launch event, where we got to see iOS 16, watchOS 9, macOS 13 Ventura, and many more new features coming soon. after summer. In addition to news and opinions on what’s new this week, we’ll also be answering ...

Card Shark – Analysis

Card Shark – Analysis

Don’t cheat. That’s one of the phrases I was most often told when I was young. Over time, I realized that it doesn’t have a literal meaning, but rather is a warning of the often negative repercussions that cheaters often experience. For me, the concept of “don’t cheat” has become “don’t get caught cheating”. It ...

oriXone

Surface Rush Analysis – Bounces off the seabed

Surface Rush Analysis – Bounces off the seabed

Why swim when in Surface Rush you can bounce? Sebastian the crab has already told us that life under the sea is much happier and livelier. And hey, there’s no shortage of reason seeing how the marine life unfolds in the latest proposal from DrimTiGames and Jandusoft. We are talking about Surface Rush, an interesting ...

Devil immortal – analysis

Devil immortal – analysis

It seems like ages since Diablo Immortal was announced at BlizzCon 2018, an announcement that will go down in history for that iconic “Don’t you have a phone?” moment. But almost four years have passed and now Blizzard Entertainment, with the help of NetEase, has finally put an end to the wait and is about ...

oriXone

Souldiers analysis – Difficulty with a lot of soul

Souldiers analysis – Difficulty with a lot of soul

The beauty of Souldiers will be in the background when we start fighting There are times when the visual aspect makes us make a value judgment that can be very wrong. That a game is colorful, with (seemingly) simple mechanics and with big-headed characters with a fun swagger can imply that we are faced with ...