Articles for tag: analysis, bullets, Cry, experience, Latin, revolution, Rhythm

Geralt of Sanctuary

ANALYSIS OF A JONGLER’S TALE

ANALYSIS OF A JONGLER’S TALE

Until the end of September, Kaleidoscube released its newest game, a short but visually stunning, narrative adventure called A Juggler’s Tale. The title follows a young woman trying to escape from a circus, but the most interesting part of this suggestion is that this girl, Abby, was actually a puppet and the real challenge on ...

The Boss

Death Stranding Director’s Cut, analysis: a different experience

Death Stranding Director’s Cut, analysis: a different experience

The Director’s Cut have begun to earn a place in the catalog first-party from PlayStation 5. That term that initially became popular in the cinema is now adopted in video games to differentiate the re-releases from their original versions. The first step was the responsibility of Ghost of Tsushima, and now it is the most ...

The Boss

Deathloop, analysis: a must of PS5

Deathloop, analysis: a must of PS5

Deathloop arrived as the first exclusive (half) of Bethesda post purchase of Microsof. And with an approach that, out of sheer skepticism, made us think of repeating the already hackneyed mechanics, gameplay and approach of Arkane’s titles. The truth is that, although many of the players who face Deathloop will see reminiscences of the great ...

Geralt of Sanctuary

TOY SOLDIERS HD ANALYSIS

TOY SOLDIERS HD ANALYSIS

If you’re a die-hard Xbox fan, or owned an Xbox 360 when the console was at its peak, you’ve surely heard or played the indie strategy game Toy Soldiers from Signal Studios. Released on Xbox Arcade in 2010, it offered fans a slightly different tower defense experience, the goal of which was to prevent waves ...