We’re not getting “Disco Elysium 2 assembled on Autopilot, Trauma, and Vampires,” but here’s how a group of former ZA/UM developers built something “familiar but fresh”
“Disco Elysium shaped me as much as I shaped it, and I’m forever grateful for the experience,” Argo Tuulik, the last original game writer to leave ZA/UM, told me. “That being said, there are some concepts that are incompatible with the Elysian world-building I’ve wanted to explore for years, and now I’m glad I didn’t ...