Splitgate 2 CEO talks keeping things fresh, factions, and how to avoid Halo Reach problems
Fourteen years ago, Ian Proulx was unhappy. He had just bought Halo: Reach, and when faced with the new abilities his Spartans had, he worried that having them running around and duck-rolling would ruin the spirit of traditional Halo. Fast forward to today, a twist of fate has found him the co-founder and CEO of ...