Final Fantasy 16 will make you feel the wind in cutscenes, kind of like
final fantasy 16 Will take advantage of the PS5’s DualSense haptics and adaptive triggers to help you feel things “like air.” So far, not many games have used the unique features of DualSense, save for some slightly flashy rumble compared to DualShock. But a new interview with Final Fantasy 16 director Hiroshi Takai on the ...












