Towerborne developer diary: Fun with fine-tuning
The post Towerborne developer diary: Fun with fine-tuning appeared first on XboxWire.
The post Towerborne developer diary: Fun with fine-tuning appeared first on XboxWire.
Music has always been the cornerstone of Naughty Dog titles, but with The Last of Us: Part II we knew we wanted to take it a step further and put the music directly into the hands of the players. The idea was first born from a narrative angle: between our first internal pitch and our ...