Articles for tag: comparisons, criticism, director, Face, Fallout, false, focused, freedom, game, goals, Obsidians, Play, Vegas

The Boss

“We’re really focused on the freedom to play the game the way you want” – Fallout: New Vegas director on Obsidian’s goals in the face of false criticism and Fallout 3 comparisons

“We’re really focused on the freedom to play the game the way you want” – Fallout: New Vegas director on Obsidian’s goals in the face of false criticism and Fallout 3 comparisons

Obsidian knew what it was getting into when it was developing Fallout: New Vegas, but that didn’t stop it from sticking to its guns. While games take a long time to make these days, Fallout: New Vegas was at the opposite end of the spectrum, taking only 18 months to develop, which was far too ...

The Boss

Summer Eternal’s less-than-Disco Elysian successor needs a focused vision, and the studio’s unique worker-owned setup is key to ensuring it finds the right one

Summer Eternal’s less-than-Disco Elysian successor needs a focused vision, and the studio’s unique worker-owned setup is key to ensuring it finds the right one

When Summer Eternal was announced, one of the reasons it stood out from the studio that wasn’t quite Disco Elysium’s successor was the unique way its developers (most of whom were ex-ZA/UM) set up its structure. Co-op was the most popular word at the time (or two acronyms put together), and in the structure of ...

NinFan

Miyamoto hopes people will refrain from dragging Nintendo into console wars focused on hardware performance

Miyamoto hopes people will refrain from dragging Nintendo into console wars focused on hardware performance

Legendary Nintendo developer and producer Shigeru Miyamoto spoke to Japanese video game publication Famitsu about a range of topics including the console wars. Speaking to the site, Mr. Miyamoto told the site that he hopes that when Nintendo’s next console is revealed, people will understand and refrain from drawing Nintendo into competitions such as the ...

Geralt of Sanctuary

We analyze Exographer, a Metroidvania focused on science, exploration and puzzles

We analyze Exographer, a Metroidvania focused on science, exploration and puzzles

I’ve always been fascinated by Metroidvanias. I appreciate the exploration, the discovery of new abilities, and the sense of progression that these games offer. However, I’ve always felt a greater affinity for those that focus on action. The adrenaline of facing challenging enemies and overcoming obstacles with rabbit-like reflexes has always held my attention more ...