It’s been 10 years since I faced the most terrifying enemy in video games and I don’t think I’ll see anything like it again for a long time.
The behavior of NPCs in video games is a topic that I tend to mull over a lot after the release of games from certain companies, such as Ubisoft and FromSoftware. My reflections always start from the same base: studios have spent years devoting a titanic effort of resources to the graphic section and have ...











