INVIDIA DXR Spinning Contest
Comunicado de prensa Epic Games Unreal Engine (EU) 4.25 goes into production today, that is real-time ray tracking support in UE 4.25 beta phase. To celebrate, NVIDIA launched its second round DXR Spotlight Contest. The purpose of this competition is to encourage independent developers to test Microsoft DirectX Ray Tracing (DXR). The DXR Spotlight Contest ...