Articles for tag: boxes, Brandon Sanderson, Business models, Charlie Cleveland, Early access, game, Game design, Loot, Loot box, marketing of video games, microtransactions, my box, Play for free, Play video, players, relies, role playing game, Sports, Steam, to play, Video Game Controversies, video games, Win, Windows games

Geralt of Sanctuary

Steam Game relies on loot boxes to win back players

Steam Game relies on loot boxes to win back players

screenshot: Unknown Worlds Entertainment These days it’s rare to see an online game without live service monetization built in, let alone one that gets rid of that stuff. But that’s what it’s all about subnautica developer Behind moonbreaker are in. Recently launched into Early Access on Steam, the tabletop RPG is throwing away both its ...