Mortal Kombat 1’s extreme violence needs no defense, but here we come
We’re doing it again, aren’t we? It dawned on me that video game discourse is one giant Ouroboros, a never-ending, endlessly repeating series of events that recurs like clockwork. Difficulty settings, review scores, the eternal “art of games” debate will all come up again at some point in the future, but for now, we’re back ...